GitHub - zcaliptium/gdinv: More or less universal inventory system plugin for Godot Engine (3.3+). Data-driven.
![Now OPEN-SOURCE! Dynamic Inventory System & UI for Godot (fully dynamic, infinite scrolling, item categories, equipment slots, w/ item database) - inspired by the Zelda Breath of the Wild inventory UI : Now OPEN-SOURCE! Dynamic Inventory System & UI for Godot (fully dynamic, infinite scrolling, item categories, equipment slots, w/ item database) - inspired by the Zelda Breath of the Wild inventory UI :](https://preview.redd.it/now-open-source-dynamic-inventory-system-ui-for-godot-fully-v0-c76d0zry2bw81.gif?format=png8&s=a6a4bc7085e1a71eeb815d648c3ab50846a9b3e2)
Now OPEN-SOURCE! Dynamic Inventory System & UI for Godot (fully dynamic, infinite scrolling, item categories, equipment slots, w/ item database) - inspired by the Zelda Breath of the Wild inventory UI :
![Just released a huge Godot 4 video tutorial on making a resource-based RPG inventory system! Link in the comments. : r/godot Just released a huge Godot 4 video tutorial on making a resource-based RPG inventory system! Link in the comments. : r/godot](https://i.redd.it/5po9ikor9nna1.png)
Just released a huge Godot 4 video tutorial on making a resource-based RPG inventory system! Link in the comments. : r/godot
GitHub - expressobits/inventory-system: Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
![Making a Grid Inventory System with Godot Part 2 — Pickup System | by Thrivevolt | Jan, 2024 | Medium Making a Grid Inventory System with Godot Part 2 — Pickup System | by Thrivevolt | Jan, 2024 | Medium](https://miro.medium.com/v2/resize:fit:1400/1*npd5N4sNo-27_0dFDTWlEw.png)